Sunday, April 1, 2012

The Pocketwatch

The pocket watch is a procedural animation using expressions through the translate node. Nothing is key framed what so ever, using 'if' statements and the 'sin' expression with '$F' (frame) this give the ability to make the watch move over time in the frames. The main goal is the make the item look like it is attempting to flutter upon a desk. For some reason old books are associated with the pocket watch so it makes for a fitting scene
________________________________


Inspirations:


________________________________

Rendered Still Shots from Video:
-click to enlarge pictures-





________________________________

Close up ScreenCapture: 




It was fully modeled in Houdini like the last projects, the background of books being Uved' with textures applied to them, another new thing I learned within the program.  The table was the original wood material edited to get the desired look I wanted. For this project I included light linking for the first time discovering it and over all got the feel to the project as I saw it. In my short time of using Houdini I feel my ability within the program is definitively increasing with each new trick I learn. Sadly enough when I placed my video in you tube it made it all pixelated and gross... so I threw it in Vimeo... and it was only slightly better. This is the temporary video for it until I find a better way to present it.


________________________________
________________________________


video link above